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AI Insights · Timothy · December 2021

Top 5 Miner Games on iOS in the US: Q4 2021 Performance

Explore the performance of the top 5 miner games on iOS in the United States during Q4 2021, with insights on weekly downloads, revenue, and active users.

Top 5 Miner Games on iOS in the US: Q4 2021 Performance

During the fourth quarter of 2021, the top 5 miner games on iOS in the United States showcased varying trends in downloads, revenue, and active user engagement. The data, sourced from Sensor Tower, provides a detailed look into the performance of these popular games.

Idle Miner Tycoon: Money Games saw its weekly revenue peak at approximately $127K in the week of November 22, with another high of around $105K at the end of December. Weekly downloads reached a high of about 60K in early October but experienced a decline, stabilizing at around 41K in the last week of December. Active users fluctuated, peaking at roughly 565K in late November before dropping to around 391K by the end of the quarter.

Gold and Goblins: Idle Games experienced a significant increase in weekly revenue, starting at $28K in late September and reaching approximately $76K by the week of December 20. Downloads spiked notably in mid-October, hitting about 43K, and then decreased to around 18K by the end of December. Active users followed a similar trend, with a peak of around 52K in early November, ending the quarter with about 38K.

Diggy's Adventure: Pipe Games had its highest weekly revenue at approximately $64K in early November, with another peak of around $63K at the end of the same month. Downloads remained relatively low but stable, peaking at about 3K in the last week of December. Active users saw a peak of around 44K in early November, remaining steady at around 37K to 38K towards the end of the quarter.

Stone Miner demonstrated strong initial performance with weekly downloads peaking at around 290K in late September. However, downloads gradually decreased to around 111K by the end of December. Revenue peaked at approximately $33K in late September and saw fluctuations, ending the quarter at about $23K. Active users were highest at around 655K in late September, declining to approximately 171K by the end of December.

Coal Mining Inc. showed a decline in weekly revenue, starting at about $13K in late September and dropping to around $2K by the end of December. Downloads also decreased from around 50K in late September to approximately 6K at the end of the quarter. Active users followed this declining trend, starting at about 64K and ending the quarter with around 8K.

For more detailed insights and data on the performance of these games, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: December 2021